Hello, I’ve been having some issues with the animation of my NPC in level sequences in my ue5.2 project. There is a weird up and down movement happening only in packaged mode. When testing in the editor it plays fine.
The NPC has an animation blueprint. I usually work like that for my level sequence actors. Force custom mode is true and blend weight is set to 1. What could be causing this issue ?
Any help is appreciated!