Animation is Stattering

I am making animation for zombies in my game, decided to play with mixamo, and I am getting my animation stattering. I thought it is FPS trouble due to mixamo 60 fps download animations, but I think it is not the issue. Let me know if someone knows how to fix it!

Try and set the animation to “ROOT MOTION”.

The character mesh moves forward, but that ROOT/CAPSULE_COMPONENT stays in the same place.

You need to set it such that it follows the character.

(If I were you, I would set the CAPSULE_COMPONENT/ROOT to HIDDEN_IN_GAME? False, so you can see what’s going on.)

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Thank you for sharing, the problem was in animation, I downloaded it from mixamo not checking animation to be in place. The character was moving in animation (moving forward). So I just checked the box to download animation in place, and it fixed it!

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