Hello,
I made a new Skeletal Mesh in order to make true first person. This Mesh uses the standard SK_Mannequin Skeletal.
The Problem is, that some Animations work normal, like idle:
I have finally found a solution. It now works after I rotated the mesh in Blender, where I had removed the arms and the head, by -90 degrees. At first I didn’t think that was the problem because one of the animations worked (I still don’t understand why)