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Animation inside trigger box Help

Hello , I need help , I need my character run an animation only when it is within a trigger box and when I press the button E. Outside the box trigger this key can not function. My animation is a montage anim, some help ???

  1. in your character bp create a bool variable that is called “ActivateAnimation”
  2. create a new actor bp with a trigger box + do this:

So here we check if he is in range and if he has pressed E + then we cast to the character bp to set the bool variable

  1. in your anim bp you now have to access the bool variable (cast node) + set up the montage part:

Except of the casting part, everything is explained in this video series: 3rd Person Game with Blueprints (pre. v4.8) - YouTube