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Animation in game different then persona preview.

Hi All,

I’ve been trying to make a simple shooter game and have used the hands mesh and animations from the “Shooter Game”. Now I run into an issue with the rifle-fire animation. When I test the weapon in persona, everything looks fine, but when I test it in game, the left arm/hand is not moving back and forth due to recoil as expected, instead only the fist is squeezing, and this happens only with the left arm. The strange thing is that I have this behavior only with this montage, other montages are working fine in game and in persona.

The weapon attached via socket to the right hand, I’ve tried to attache it to the left, same result.

Any idea what’s going on?

Thanks in advance!

Regards,
Prixi