Animation Import Issue

Hello, currently I’m having a bit of an issue with importing animations. There’s not much to say but for some reason after I import the animation into Unreal everything loads up fine but when I go to view the animation (the walk cycle for example), the model is indeed walking but it’s upside down with the upper half of the body through the floor. I made the model/animation both in 3ds max 2014 and everything is how it’s suppose to be, bones, pivot, placement on the axis is all fine.