I’ve switched over from Unity3D for, in my opinion a far superior engine. While trying to import over my animations from Unity3D,
"Mesh contains the root bone in the description, but animation does not contain that bone track. The animation data should contain at least root bone track."
Does anyone know how edit said animations in Motionbuilder 2015 as i have no experience with the program? I’m going bald as this is causing me to rip my hair out!
Thanks
-Kodokye