Hi, as seen from the video attached above, I imported some animations from GameAnimationSample project to to try and learn the whole process of traversal mechanics.
So far, the animation works but however, I found a strange model scaling problem at the end of animation montage as seen in the video. The model will “shrink” down for a short period of time and blend back to normal size.
This seems to happen only for
AM_M_Neutral_Traversal_Mantle_1_0_run_F_Lfoot
AM_M_Neutral_Traversal_Mantle_1_0_run_F_Rfoot
AM_M_Neutral_Traversal_Hurdle_1_0_run_F_V2_Lfoot
AM_M_Neutral_Traversal_Hurdle_1_0_run_F_V2_Rfoot
which makes it extra strange that only a particular animation that has this problem. I check that root motion is already enabled and import size is uniform scale = 1.0
anyone knows what might be the issue? I have created my own IK system as well, but also tried disabling it will still yield the same scaling result.