Hello, I recently made a character and animation in Blender 2.7.
The character itself exports fine, but the animation breaks, with the bones being located in the wrong place.
The error message when this happens is, “Imported bone transform is different from original.”
I’m not sure what is causing the error, and after trying many times to fix it, I’m almost ready to give up.
Here’s the link to both the model, and the animation.