Hello, I need to remove a doubt.
I have a character that I rig outside of unreal and where I bind skin my clothes on it.
then in unreal i made my animation which i then exported to make the simulation of the clothes on houdini but the problem i encounter is that i need my character naked and my clothes separated from the body.
so my question is: is there a way to export the body and clothes separately, but keep the same animation for both?
Thanks
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