Hello again! I come today with a new question since i’ve come to an error when importing an animation from Blender to UE 4.22
There it is, the animation in blender works wonder, but when imported to UE the shield, sword and teeth are either out of place or non-animated at all
Any help?
I believe this is because the transform and rotation of the child and sword is not set to 0.
Try to apply the transform and rotation in Blender and export again.