I’ve a skeleton actor and two animations (Anim_01, Anim_02).
In my blueprint i’ve set this:
OnBeginCursorOver → Play animation (Anim_01)
OnClicked → Play Animation (Anim_02)
Both animations work fine, but with this setting the second animations doesn’t play.
I think, there is a conflict using two animations at the same time.
How can I fix it?