Animation curves not working in 4.26

I have sequences with animation curves that drive morph values. They work in 4.24 but don’t work in game in 4.26. No changes were made. Is there a fix for this?

I’m having the same issue on 4.26.1. I can see them in the animation editor. But they do not post to the character when I apply. Absolutely unacceptable, Epic. 4.26.1 is a beyond fubar, WHAT the hell did you guys do to the poor thing?! Even worse than the morph issue, it’s crashing all the time. And I mean the full GPU detached bs. Killing all 3D apps in the crash. So unacceptable. Outraged. How can anyone be expected to work under these conditions?!

Grrrr.

Bump on this. Animation fades/curves do NOT work in sequencer in 4.26 however you can set your animations to additive and this has solved some of the problems for me.