Hello,
I am working on a foot Ik rig for a humanoid character.
I have added curves to the running animation in order to adjust foot IK weights in my control rig, however these curves are not accessible from the control rig.
The existing curves can be found using the GetCurveValue node. However my new curves cannot.
I am unsure if the curves are shared between the animations and the animation instance and searching online has found nothing.
I am looking for a way to expose the curve to the control rig (even if this is via the Anim Graph → control rig). I would also like to understand the relationship between the curves, animations and blueprints.
The New curves are displayed in the “anim curves” window.
Thanks