Animation Collision?


I’m making an animation with UE5.
Making sequences, I want my characters to move upon the meshes.
I set up Auto Convex collision as usual - which works perfectly fine when I play the game, but not the animated characters that I work with sequencer…
Your help would be highly appreciated.

Hey OhiyesaLee!

What you’re looking for is Inverse Kinematics! These have to be added to your characters’ ABP after the animations but before the finish node. I have the official documentation on it, give it a look-see!