Animation blueprint not working in packaged game.

Hi Everyone.
I have a sliding door blueprint which open and close when an actor overlaps a collision box. In editor mode It works fine, in packaged game it doesn’t works.
I tryed to fixup all redirectors buy nothing.
How can I solve this issue?
Thank you.

Can you explain how it’s not working?

On a side note, an anim BP seems a little heavy for just a sliding door, you could accomplish something like this using the move component to function and possibly achieve better results without having to load an anim BP into memory