Animation Blueprint not working after migrating to new project

There is no chance of that because I migrated a lot of stuff including the scene and I opened the scene. And also I’ve double checked and I do have the BP in the scene.
I managed to get the animations to work by setting “Disable Post Process Blueprint” to true in the Mesh component of my BP. Which I find strange because I’ve made no changes to the assets before or after migration and as far as I can see I have no Post Process BP stuff.

Thank you for your reply.