Animation Blueprint Jumploop Rule Problem


There’s any difference between those two (see image attached) ThirdPersonJump_Start Asset, Time Remaining(Ratio) and TimeRemaining(ratio) (ThirdPersonJump_Start)? (

I thought they were the same so I kept going, then I got some problems that my animation jumps after it executes the “attack” animation so Im not sure if I should add another variable or if I should change this thing I didnt do right, because I cant reproduce the upper one like the unreal default, I can only add the one below in my project.