When I go for Animation Mode “ use custom mode” the animation plays in sequencer and looks the same in movie render queue.
But when I turn on the following animation blueprint, Animation class “AB_MyBlueprint”, the sequencer looks the same, but the movie render queue output is different. It looks like the character is 1 inch lower at start. The animation under “defaultslot”, is still playing. But, it seems to be lower at start. Therefore, the animation does not loop anymore. The end is also in a different position, by a tiny space.
I thought, it is the Control rig. But even without it, the problem happens.
Is this a bug, or do I miss something?
EDIT: When MRQ is in warm up, the position of the character is correct, but on frame 1, it is 1 inch lower, but as I said, the problem occurs ONLY when i use this blueprint.
