Hello, I’m new to Unreal and I’m following some tutorial to improve my skills. In this case I’m trying to set up an animation equip/unequip a sword, but when I press the button the animation works while the character can still move himself and skid on the surface. I want that, during the animation, the character cannot move from the total duration unless the animation is finished, then he can move again. Can someone suggest me something and tell me if I am on the right way? Thanks a lot
