Animation blend not working when control rig connected

Hey guys,

I followed this tutorial this tutorial to try and implement a crouch mechanic into a project:

At about 8:12, towards the end of the tutorial he encounters an issue where the CrouchIdle to CrouchWalk animations wont blend. His fix for this issue is to go into the Animation BP and disconnect the control rig like so: https://i.imgur.com/Iibcm1t.png

While doing this fixes the issue of the two animations not blending, it creates another issue where the character seems to hover slightly above the ground and loses the ability to detect when its on a ramp or partially on a ramp: https://i.imgur.com/nTA467V.jpg

I can’t for the life of me figure out how to fix this. Any advice would be appreciated.

Thanks

1 Like

I have the same problem i want to keep ik rig while crouching

I found out that it had something to do with some retargeted animations that werent working properly. In the end i nust swapped the animations i was using for crouching and it solved the issue. Im having a similar problem now with a climbing system and some retargeted animations so i’ll have to try and work out the problem with how im retargeting i guess