Hey guys, I read all the comments in the forum and see there are a couple of issues, maybe I can help with.
It seems if I have an existing model in a scene and start selecting the skeleton configuration, I will get a hard crash. If I load in the model after I create the Skeleton, everything is smooth afterwards.
If i open an existing maya 2014 scene from explorer, it opens up, then the epic games plugin starts, and then it automatically opens a new scene(closing out the file I wanted). I can then go and open the scene up from the file menu without problem. I verified that when the Epic Games plug-in is causing the close out and re-opening of the scene by disabling it. Its like Maya is opening too fast… very strange.
If you try to rig a character scene that is in Y-axis up, the camera gets all messed up from that point forward. The workaround was to ensure the scene was set to Z-axis up before opening the Rigger.
This was all done with a new PC, new Maya 2014 install, & 4.2 Engine install scripts
1.) I’ll look into this or have QA do some tests.
2.) Yeah… I totally need to address that…
3.) The other workaround is to hit the home icon on the viewcube and it will reset all of the cameras! (note, you need to enable the viewcube in your settings)