Is ART v1 supported/working in Maya 2018? The marketplace page says up to Maya 2017: https:///marketplace/maya-tools
Also, is it possible to script any of the actions (in Python or MEL)? For example, switching between “Global” and “Offset” modes during skeleton setup?
I’ve been using AdvancedSkeleton in Maya, but it’s gotten a little too buggy and heavy for me…looking for something that plays nicer with UE4 and would like to avoid scripting my own rig.