The mannequin leg seems to become disconnected sometimes. I have no idea what’s causing this, there isn’t a visible bone or controller for moving the leg in this way that I’m aware of. Does anyone know whats causing this, is it a bug? Or am I just missing something obvious? One useful piece of information that might be helpful; I added this gun from 3DS max and it automatically adds a joint which I use to control the gun. When I move the joint, it seems to effect the leg but in an erratic way that doesn’t make much sense. Sometimes it will make the leg “jump” forward a bit then sit there and do nothing, which is how it progressed to its current position I believe… because I didn’t notice the leg looking like that at first. May have been gradual.
Oh and by the way, I really love these tools. As someone who hasn’t done rigging before, its naturally teaching me a lot and in an intuitive way.