Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Hello,

I am new to the forums, and just started working with ART, thank you for all your hard work on this tool!

I have a question, and I can’t seem to find anything regarding this issue, so it could entirely be an error on my part. The issue I’m having is with the limb twist joints, they don’t seem to be aligning correctly with their parent bones. When I move the bones, I’m only using global movers, no offsets, I’m moving the entire chain. But I’ve noticed that even with the default skeleton placement from the skeleton creation settings I’m using, without even moving anything at all, the twist joints still seem to be misaligned. Being new to the tool, I’m sure I’m missing something. :frowning: