Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Hi

Sorry, I do not know if my comment was deliberately deleted, or I do not have sent for some “Crazy” reason “I do not have pressed the SubmitReply button”! But without any communication sent for me!

But please, I’ve been trying to use **ART **with a really strange things, not human things! Something like a creature (A winged quadruped creature), six members more tail. I had to abort the process, and use another approach (Manualy in Maya with Controllers, IK, FK, etc…). But yet remains a question: What do you use for rigging something non conventional like this and compatible with Unreal (Game Ready - Skeleton with one root only)?.

Sorry for any inconvenience in my question