ernstAlert
(ernstAlert)
March 5, 2016, 1:56am
1239
If I just Add a character made with the tools, and adjust a few keys it did save also worked with poses. Seems to be mainly if I import a mocap (maybe fbx haven’t tried) but also after exporting to a FBX then clicking maya’s save it deletes the file and then errors and then you can’t save at all.
Unless we use this script, just posting it in case something it does might help you narrow it down.
import maya.cmds as cmds
fileName = cmds.file(query=True, sceneName=True)
multipleFilters = “Maya Files (.mb .ma);;Maya Binary ( .mb);;Maya ASCII ( .ma);;All Files (. )”
newName = cmds.fileDialog2(fileFilter=multipleFilters, dialogStyle=2, startingDirectory=fileName)
if type(newName) is list:
newName = newName[0]
cmds.file( rename=newName )
cmds.file(save = True, type = “mayaBinary”, force = True, prompt = True)
print “File Saved as:”, newName
I’m not sure when else it has happened, will post if I get any more info.
Thanks for the reply,
Weird! GDC is coming up in a couple weeks, so I’ll see if I can get an Autodesk rep to give me an edu Maya for testing. It seems like that script should be doing exactly what a normal save should do!