Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

Hard to tell from the screenshot what’s up. The joints are colorized, but the mesh isn’t highlighting when you select a joint, so that seems like the mesh must not be weighted.

You should just be able to select the mesh, select the bones you want, and go to bind it.
Here’s a video showing the process I use:

Dropbox - Desktop 10.27.2015 - 19.06.11.01.mp4 - Simplify your life?