Hello!
Sorry if this already has been asked but it’s hard to find it through 26 pages and many more question around answer hub.
I have a character that has been rigged by myself without using the ART, but the joit hierarchy is the same as the UE4’s rig (ie the one ART creates). I’d like to use ART now with that character that i have as an .fbx / maya binary scene.
Is there any way to import that character into ART (and hopefully some way to create that amazing and complete control rig ART creates when using its rig creator) to take advantage of all of its awesome tools for animation?
you’re doing an epic (hehe :P) job man! ^^