I had my character’s ik_wrist_l_anim controller set to some space. I put it back into default[arm_sys_grp] and the hand jumps to a random location. I’m guessing it doesn’t properly recalculate the relative location or something.
It properly jumps when I set it to other spaces like world, etc…
This makes it impossible to use the pose system since it says I need to put my controllers back into default spaces.