Hi! I’m trying to edit the default walking animation of the mannequin in maya using ART. This is what it looks like before I use the export options
[video]https://drive.google.com/open?id=1PgcdnzWwnDkDR0VSGLZTff8QISkd9TAI[/video]
However, when I reimport the FBX the foot join rotates everywhere, I’ve tried everything. Any ideas?
[video]Unrealfoot.mov - Google Drive