Animation and Physics in “City Sample Project”

So I’m having issues rendering physics with my custom animation. I have a few problems I want to correct.

  • How to stop my metahuman character from walking through the “City Sample Crowd”?

  • I tired to animate a “City Sample Vehicle” to simulate a wreck but the “Animated car goes through the spawn cars”.

  • How can I get real time collusion “Live” in my “Sequence Recording”!

Note: I have done it before but on accident. I’m not sure what controls the collusion between models.