hey guys
something i thought would be very simple is turning out to be a full day for me trying to figure it out. want to animate a ball going from A to B then after the animation is over the physics kick in. so the ball flys through the air then drops and rolls across the ground. i have added the keyframes for animation and physics and IF i don’t add the ball to sequencer its fine, but as soon as its added, then the physics doesn’t work or seems like the ball is dropping but super super slow mo.
is there any other settings i need to look at please or enable anything in project or editor settings please?
thank you