Animating the player's outfits/skins.

I am trying to create a “fighting” game, and while you can kind of have a 3rd person side view camera, I can’t seem to find a way to apply animations to each player’s skin.

Another idea was to do the same, but create a clone of the player (Using the Character Device) that has the exact same skin, but I ran into the same problem, I haven’t found a way to find which skin they are using.

what does animating skin mean?

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I meant animating the player model. For example, if someone is playing as Fishstick, animate that specific skin.

I think what you mean is that you want to swap the skeletal mesh and animation blueprint at runtime? I didn’t realize this was UE for fortnite, but assuming its same toolset thats probably a good way to do it.

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