Hey, so basiaclly am working on a blueprint system in Unreal Engine 5.6 Project where I want to animate a metahuman body via json values where I have a set of rotation and translation values for each bone along x,yz which has to be translated to the body animation through a key press or begin play action in the character blueprint . I am currently working on it and not able to figure out the exact blueprint setup as I am not familiar with the blueprint coding and I have installed plugins like XiJson and VaRest to read Json files. If anyone has any idea please help me out. Thank you