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Animating in Matinee with Sound

Hello there guys,

I was wondering if there would be any better way of animating to sound (music) in Unreal Engine. I have added a track in Matinee, but the editor is very primitive it seems - The beginning of the timeline (the red key on the bottom), cannot be moved the the place of the track that I need the cut scene to start on.
So I have to listen to the beginning of the track every time I want to check if its synced. Also, when I press the play button anywhere on the timeline, the track just starts from the beginning every time, even if I am 40 seconds in.
This makes it super irritating to animate to music in UE4.

Is there a better way to do this?

Thanks,
Sop