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Animating character

Hi guy’s,

Have been working on animations after watching this tutorial several times and reading the comments.

How do i solve this?

http://s29.postimg.org/m1rfb5l4z/Capture.jpg

I solved this by deleting and replacing but now when I play get only idle after that its just frozen.?

Ty for the awsome tuts fighter!

-are you sure that you are using the right “time remaining ratio” for your animation? -> you should use the one that is in your state
-check your other transitions for errors/warnings :slight_smile:

http://s18.postimg.org/d6fjrqxn9/Capture.jpg

http://s2.postimg.org/c5vxx0zw5/Capture1.jpg

Where do I put my time remaining ratio?

Where can I find my state?

After compile there are no errors.

Any help would be nice.

Greetings,

Solved it replacing the first node like described here works.

blueprint blendspace 1D walk and run not blending , only the idle !! - Blueprint Visual Scripting - Unreal Engine Forums!!