Maybe my last post was too broad. I want to know if this can be done solely in UE5, does it need to be fully boned, or can I use this sockets feature? Is it beneficial or even necessary to use some intermediate software, such as Blender, to make the transition?
I like how clean datasmith can import Solidworks data directly into UE5, whereas my only avenue from SW into Blender seems to be saving as an STL which results in a more cumbersome model.
Are there other ways to achieve what I want that I should consider? This whole train model is secondary to the plot of the short I want to make, but the few seconds of screen time I can get from this would really help sell it.
At some point I need to move the plot, and its project, forward, with or without this detail, but I really need some expert opinions before just abandoning it. I’m going to keep to a straight portion of track so I can ignore articulation of all the trucks, for now at least.
Thanks,
Skeeter