Anyone knows how to create a widget and be set above a character’s head, not in the viewport? I made a surprise icon animation in After Effects, made a ContactSheet in Nuke and import the image to make a material of that animation. I want to play that icon animation when a character gets startled, but don’t know the proper way of doing it. I can set a widget component in the charcater’s Blueprint and use visible nodes, but it won’t restart the animation and the new visibility may start in the middle or end of the animation.