Today I finished to prepare my Werewolf character for Unreal.
Hope you will find him useful for your projects.
Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: No
Number of characters: 1 character blueprint, 5 “skeletal meshes” including bodies, body parts, hair, clothes…
Vertex counts of characters: 22,482 vertexes all (11,733 without fur parts)
Number of Textures: 10 diffuse, specular, opacity (in color alpha) and normals.
Texture Resolutions: 4096x4096
Number of Materials and Material Instances: 3 Materials and 9 Instances
Number of Animations: 73
Animation types: 50 “on place” animations, and 23 animations with root motion data.
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic “made by hand”)