Animated Quill Brush Strokes like Dear Angelica

I’m interested in how one could make a VR short similar to “Dear Angelica.” DA was done in Quill, but that’s about all I know of the process. I’m still unfamiliar with Quill, but I didn’t see a way to export brush strokes in a similar way to DA.

The reason I ask this here is that I noticed an Unreal Engine logo in the credits, but I’m unsure if that was used to produce VR experience or just the 3DOF video version.

Does anyone have any guidance or a direction to point me in? My goal is to draw a few scenes, and have those scenes “draw in” similarly to Dear Angelica. I’m not sure if UE is a big piece of the puzzle here, or is more of a post-production step.

Yes, I got a similar answer from ChatGPT, but it did little to point me in the right direction.

They used HOUDINI

Fine stuff!!

But it should be possible … you can record the brush stroke in the timeline as you are drawing, the problem is that it only stays ONE SECOND maximum, why the slider in “animated brush duration” is only one second??? …that’s the problem

Are you sure? The Unreal Engine branding shows up in their credits, but I was unsure about whether they used that to produce the app, or the video version, or both.

I am really surprised nobody really digged into this.

Dear Angelica is a state of the art piece! It cannot be done with Quill

Houdini

But it’s so cool the guys are actually sharing the tools they made for it!

In minute number 2:00 Robert Chan explains how he did it

Robert Chen is the magician

This is great! Thank you for digging all this up.

I must be way out of the loop. I thought Houdini was just for animation. Was Unreal the key to getting it out of Houdini and turning it into a 6DOF and 3DOF version?