Animated Object Disappears When camera is moving

Hello,
Can someone please enlighten it , and explain why my animated object disappears only when I move the camera? When the camera is steady, nothing happens—the animation plays normally.

In the Blueprint, I have my object and a collision box. The animation is triggered when the character enters the box.
Bounds scale incresed to 5
near clipping 0.5
30001-0709.mkv (1.8 MB)

Sounds like a bounds issue.

thanks for suggestion I diggin more in bounds settings , and to fix this issue I had to tick


Include components location into bounds and all works fine !

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