Animated avatar for instructional material.

Unreal has incredible power. I need very little of it.

I have previously used Reallusion CrazyTalk to create online instructional material with an avatar speaking to the learner. CrazyTalk is convenient, but has limitations.

Basically, I want to know the easiest way to have a realistic human lipsync words and do “normal” things (blink, move a bit, look around a bit) without having to program every movement. I only need chest-up for instruction. Is this conveniently possible in UnRealEngine and MetaHuman? Is there a link to a video showing the procedure?

Thank you