Animated 3D Widget has lagging/trailing content

Hi,

I wanted to create something like a moving text screen-saver widget and have some quality issues when the text is animated. The text is leaving a trail behind which looks quite ugly. I first thought this is related to Lumen but turning it off doesn’t change anything.

This is how it looks:

The text isn’t even moving very fast (3 seconds from top left to bottom left). Rendering on 1920x1080 Widget-Draw-Size.

Any ideas what is causing this? I tried with UE5.2.1 and 5.3

It’s TSR. Try a different Anti Aliasing method instead or turn it off.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.