Hi all,
For of all thank you all for the help. This was exactly what I was looking for.
But ( there is always a but…) I have a strange problem.
Has anyone let the solution of @LucidGem ( Many thanks for your instructions, it was a big help)
run for a few minutes?
At the beginning the objects are truely random. But after a few minutes there is only one object being spawned…
At the beginning.
After about 3 minutes. Notice how all the balls are gone…
My code:
Multiple Spawn of object along Spline (conveyor) 1/2 (Splinepart) posted by anonymous | blueprintUE | PasteBin For Unreal Engine
Is this a bug in 5.3.2 or something in the code?
Thanks for the help in advance.