Animate liquid

I’m making a little game in which there is meant to be molten liquid coming out of a funnel into a mold as part of crafting and I was wondering how I would achieve this.

Basiclly , Unrealengine doesnt have any built in fluid solution yet, however there is many way to get through this.

Me personally to achieve this results , I mix blendshapes and animated dynamic material for this.

You can check unreal engine elemental Demo trailer UE4 Elemental Demo | Unreal Engine - YouTube

Aslo, you can do a low resolution simulation inside maya oor any 3D package and use alembic cash for this , but not sure how this recommended for realtime gameplay.

do you think you could link a tutorial for blendshapes/animated dynamic materials