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Animate Bone by User Input

Hi, what I want to do is rotate the head bone when the user moves his mouse.
I have never worked with animations before so could you explain it simple for me to understand?

Also, how would I let a player control “head bob” over a menu option? (basically how much the camera follows the animation)

Thanks in advance,
CAPTNCAPS

Nvm, just found “AimOffset” ; does what I want :stuck_out_tongue: