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Anim Notify being activated on its own..

I’m have a problem where a animation notify is being fired without a montage calling it.

I have a simple system where a set of combos triggering montage attack animations.

Every time I click left mouse button to attack the character plays the switch weapon transition inside the state machine. It seems to be ignoring the transition rule and resetting back to the “run” blendspace after each attack.

Example 1
https://youtube.com/watch?v=4wgCL_Ds2O8

Example 2
https://youtube.com/watch?v=zDs7NjCP3OA

Any Help or suggestion would be great

Kind Regards and Thanks in advance