Hello , So My AI character play an attack Montage which is triggered by a box collision, My problem is he does the attack once and then stands idle , How do i have him play the montage in loop , This is my Bp for the AI
You need to setup the montage to loop.
Inside your montage, under the “Sections” you will see a list of green bars with each section name and preview buttons with the section names to the right of them also in green. (You will only have one named Default, if you haven’t changed your section names).
Next to the preview button → click on the green section name that you want to loop, it will turn yellow, then click on the same section named green bar in the list above, your first yellow selection will turn a blueish teal color with an X to the right, this means the section will loop.
Hope that helps!
Fantastic! So many other pieces of documentation are incredibly over-complicated, using the Montage_SetEndDelegate function for some reason. Thanks for the concise answer!