Anim Curves not working after packaging UE 5.2 version after moving project from 5.1.

Hi guys! So we’ve updated engine from 5.1 to 5.2, and its all was working fine in editor. But when we packaged our game for playtest anim curves in montages stopped working. They are working in editor, but when we build they just seems like they not exist.

MeshComp->GetAnimInstance()->GetCurveValue(“ForwardRootMotion”)
This value just 0 in the packaged version, but in the editor its all working fine.
It was all good in 5.1 in both editor and packaged.

PLEASE HALP!!! :slight_smile:

2 Likes

Same problem.

1 Like

Same. I can add that there is the same happening with standalone game.

Is it fixed in 5.3?

Just moved to 5.3 and this bug was fixed.